If this is not what you mean then if you can tell me the filename of the affected border and I will fix it and re-upload. Here is a screenshot from bsnes showing this. Devido a compressão do vídeo, não é possível ver os shaders como realmente são, recomendo baixar e testar.Due to video compression, it is not possible to see. Do you mean the embossed effect on the mario picross border? If so that is how it's supposed to look, it actually lines up with the picross title screen to complete Mario's face - not a good idea in my opinion but it is how it was made. Regarding the watermark - not sure what you mean. I fixed it for the 4:3 fill since i am using it.īet that was a lot of work, shame the borders aren't named in a way that would allow an automatic solution. The light gray one that is also in mario picross. There is a problem with one of the default gameboy screens. For one, youll need to disable auto-scale overlay, then set the opacity to 1.0 (instead of the default 0. I did mess up on several that i had to go back and fix. Took me forever to make all the individual config files and then test them all to make sure i didnt mess up some of the. I am using integer scaling for 4x resolution with bilinear deactivated, but the games still look too pixelated, I tried the hqx shader but I am not a big fan. I am asking if there is a recommended configuration to make gba games look good on a tv. Here's a few examples of the said in Super Gameboy Border overlays - complete just thought i would let you know i am using the 4:3 fill. Im using retroarch on a pc connected to a full hd tv. I haven't tested it yet but if you add the following to the config files I think it should work (I'll double check later).Įdit: Tested on retropie with 1080p resolution and works perfectly with the config additions below. I personally have never tried it (I play gba games on GBA SP) but they speak very highly of it and say the emulation is almost perfect. You will need to edit the retroarch.cfg file for gameboy/gameboy color to make sure that the viewport matches the window in the borders. I think 'Uo gpSP Kai 3.4 test3 Build 92' is the best GBA emulator on PSP. I've only tested them on windows so far but they should work on retropie just the same. The only dowsnside is you will have to select them manually in retroarch for each game but you should then be able to create a per game config so it loads the next time automatically (you'll need to change some settings in retropie for per game configs I believe). There are 850 pngs in total and each one has an associated cfg file to enable them to work in retroarch. Below is a link to download them from mega. I found a complete set of Super Gameboy borders at vgmuseum and have used some batch tools/scripts to create overlays for use with retroarch. download the 'border overlays.zip' at the bottom of this post.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |